Projects and so on
For the past couple of months i’ve been busy with a few game projects, varying in scope and technical complexity.
One of the most satisfying things are when you’re finally able to “crack” something. When the idea works. Even all the stuff surrounding the feature and the problems that occurs along the way. The way your mind has to think about creative solutions. I love it.
Today, i managed to create a position randomizer based on objects and variables. Some small tweaks here and there, and it turned into many interesting models of how this concept could end up.
If you have a project, a passion, or just an idea… Please. Go for it. Try.
If it works or not doesn’t really matter. What matters is the way your mind will adjust.
The way you will view “problems” and “issues” compared to opportunities and features.